12 May 2009


Image of a model I created based on choreographer Koosil-ja (pictured below). This avatar was used for a dance performance in which the dancers control avatars and environments through motion capture. I created this character, her bedroom and the exterior, a slum.

A team of programmers used Max MSP, OGRE real-time engine and Wii motes. All of the models are low-poly and use up to 2 texture maps.

Bravo to Koosil-ja for her unique vision. The performance was at Dance Theater Workshop in March 2010. More here.



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